![]() When some quests are broken up into further subquest steps, it only gets more frustrating to track everything.Ī lot of these are minor complaints. Now you have to manually scroll to pinpoint requirements, and although the tracker is helpful, it only lets you watch three quests at a time. The UI is still a glorious mess now that quests have their own tab instead of being incorporated in the handy L2/LT menu that you can swing in at any time. I want to be able to just mark any location on the map and create a waypoint, for instance. The base game also has a long ways to go when it comes to basic concepts like navigation. In some ways the all-star approach feels like an apology letter for not just adding onto to the original Destiny, and starting all over with Destiny 2. Keep me in the moon as much as possible! It’s a great zone. Shadowkeep also tries to get you to mosey across the solar system to defeat nightmares, and I’m not really buying it. But for all of the players who spent hours taking down Crota and remember that raid arena like the back of their hand, it’s not quite as exciting. If you’re a brand new player making your way through the entire storyline, you might be impressed when you come face to face with something you’ve never seen before (or confused, or both). Nightmares aren’t nearly as impressive as Forsaken‘s actually new (and very fun) prison escapees, and the bosses range from “Giant Wizard (a normal enemy type)” to “bosses you’ve already fought before in the series,” some as recently as this very iteration. There’s also just too much mystery and intrigue for a premium expansion, as most of the answers are teased in a “to be continued” type of deal. Remember when Anthem had that one campaign mission that required various busywork for completion and everyone freaked out about it? Well…prepare yourself. Sure, you could say that "overpriced" is variable, but what i miserably failed to say is that the recent decisions from bungie were bad, and buying shadowkeep now will probably be a bad call, plus supporting bungie with your money.Shadowkeep‘s campaign is a step down from the fantastic Forsaken narrative: there’s no two ways about it. So? You know that they're going to nerf stasis more and more, just like they did with the forsaken supers to make them more balanced. While yes, you could say that Stasis being Overpowered is a matter of "Opinion," I'd disagree, due to it being numerically overpowered. Are overpriced DLC's constantly effecting everyone in the game? Including those who refuse to purchase DLC's in the first place?Īnd the word "Overpriced" is a matter of opinion, not fact. Originally posted by Marcelo Guerra:Following this logic, dont buy shadowkeep, because youre going to be part of the problem as well, being the player that support overpriced dlcs. This alone would make people think twice about buying the expansions.įrankly I can't even get on the game since the new update and hotfix went live. Sadly the BIGGEST CON is that Bungo is becoming like Bethesda and Bioware, so BL and the latest update is buggy. The story is pretty good for BL, I mean Exo Stranger is back and a main character in that expansion. Hawkmoon is the same, no AoE, but you get a whole mag to stack the charges, last bullet hits like a train. I mean, seriously Cloudstrike is OP with AoE once you do 3 precise hits. The return of Hawkmoon and getting Cloudstrike is another good reason to get it. Frankly if we didn't have the stasis, it'll be a lot harder for people to even deal with cheaters in the salt mines. I understand that stasis IS a problem in pvp, but not as bad as the cheaters running lose. I usually run as middle solar tree warlock for support. ![]() Also no one really runs stasis doing DSC. Deep Stone Crypt is literally a very fun raid to do, besides the music you'll be having an eargasming at the jumping part. Well, you'll be missing out on an extremely good raid. I'm not submitting to stasis, that just shows that I'm part of the problem. 요원이:No no, Buying BL is really worth for everything in future, especially PvP.
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